Data Logging
The scoreboard software has a lot of logging facilities.
What will be logged during a fight:
- Start/end of fight
- Each push by any corner judge at any time (both press and release)
- The actual scoring of a point
- The pushes 'in error'
- Any correction made by the jurytable (+ or -)
All logging times are in 1/1000 of a second (1 millisecond). This ensures correct and valid logging data.
How is a timeslot working:
Any push by any cornerjudge for chong starts a timeslot (flexible) for chong. And so any push by any cornerjudge for hong starts a timeslot for hong. So there are two separate timeslots, one for each colour (red of blue).
Any second push (or third if necessary) for the same colour within the timeslot (either 1 or 2 points), closes the timeslot for that colour and scores the point(s).
When a cornerjudge accidentally pushes for the wrong colour and corrects it within the timeslot, the point will be scored. At the same time, he opened a timeslot for the wrong colour. This is immediately closed after pushing the correct one. Any push outside the timeslot will start a new one. Correction after timeslot close will also start a new timeslot. This might give the danger that any judge might score a point, which might not have been given.
So cornerjudges should be aware of the fact that pushing the wrong button could create erratic behaviour on the scoreboard.
There are two options for the timeslot setting; either can it be done on each court itself or it can be done in TaekoPlan. When done in TaekoPlan, the timeslot can't be changed on the court itself.
A screenshot of the logging facilities will follow. This logging is available in TaekoPlan.
First of all the specified logging of any pushaction by any judge:

The number of pushactions from each judge

The logging of the points, corrections, warning etc.

For the adidas ESM connectio, logging of the press/release action is not completely possible. The press can be detected, but the release action is not communicated in the system, so is not known.







